Galactic Meltdown is a close and brutal game of space combat, where skillful maneuvers and reading your opponent are the keys to victory. Galactic Meltdown puts you in command of a fleet of starships and strike craft in a galaxy that has just erupted in civil war. Do you want to uphold the ancient laws and traditions of the United Terran Dominion, will you start a revolution with the New Galactic Order, will you plunder the galaxy with the Pirates, or are you and the Wolfe Trade Corporation just here to do business? The galaxy needs someone who can guess where their opponent will move next, someone who can coordinate their torpedoes, strike craft, and weapon batteries to overwhelm the enemy’s defenses, and someone who can keep their ships fighting long after half their subsystems have gone offline. The galaxy needs someone like you.
Here’s roughly how the game works: you must decide which which faction has your allegiance, and then choose from their ship designs to make a fleet that does exactly what you want it to. Once you have your fleet, find an opponent and begin the dance of death. There’s no time to react to your opponent’s actions, so your only hope is to plan your maneuvers such that he plays right into your hands. The heaviest hits are dealt up close, so you must chase your enemies down or die trying. This cycle of deciding your orders and then resolving those orders continues until only one fleet remains. You don’t even need miniatures or terrain, all you need to play is either available for photocopy in this book or probably already lying around your house (like rulers, dice, and pencils).